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Each needs a different technique to get the best out of it, whether it be taking a Hachi Roku and absolutely wringing its neck to get it to drift, valves bouncing off the bonnet, or whether it be the Hornet, with a big lazy V8, utilising the torque to keep the drift going. This truly was drifting nirvana.Īs a drifting game, CarX Drift Racing Online is without doubt the best I’ve played on the Xbox, and the feel of the cars is absolutely bang on. You truly could balance it on the throttle, applying just enough power to keep the back end hanging out, feathering the throttle to make a transition, powering through bends with smoke pouring off the back tyres. Drift modified, with a body kit that features the front end of an S13 and the biggest spoiler known to man, the balance and power of this car was a revelation. The most fun I’ve had so far has been with a Nissan RPS13 – a 180SX – a lowly Class 2 car. After this, the sky was the limit, and the gold cups began to stack up on my mantelpiece.Įarning money and levelling up in CarX Drift Racing Online not only lets you modify your car, it also allows you to purchase new tracks, as well as new classes of car.
#Drifting lands review mods
Of course, Drift and Racing mods are cheaper than Ultimate, and can be bought at a lower level, so I settled for a Drift modified Hachi Roku, with the most ridiculous body kit money could buy – painted pink and lime green because I could. Racing mods do similar, but set the car up for the Time Attack mode that is included, and finally Ultimate mods allow you to fully exploit the performance of the car, giving you total control over its setup.
#Drifting lands review mod
The Drift mod allows you to add parts to make the car better at drifting, alongside freeing up some of the spare horses lurking in the depths of the engine bay. Turbo does what it says on the tin, and shoehorns a turbo under the bonnet, giving much more power but no more control. In the Garage menu, you can mod your selected car in four ways. With sufficient runs, I had some money saved up, and so was able to power up the car, and from here the fun and the drift just went ballistic. Still, each run round the car park saw my score get better, as I learned how best to extract drift that was hidden inside the sleeping monster. Taking a stock car out on track is a bit underwhelming, as you’d imagine, as they don’t have much power, struggle to kick the back end out and lack the ability to hold extended drifts. I initially opted for the Hachi Roku (imagine me rolling my eyes here) as it is a hero car in Initial D, and obviously I had to paint it in the traditional Panda style.
#Drifting lands review skin
It just seems a little dishonest to try and sidestep licencing in this manner.Īnyway, we start off, as is traditional in these games, with a weedy bunch of underpowered, asthmatic cars that would struggle to pull the skin off a rice pudding. This is however a real pet hate of mine, as I can clearly see that the car I’m driving is a Camaro, yet it’s called a Hornet, and even that’s a bit too close to Bumblebee from Transformers. And it’s the same here: the Hachi Roku is a Toyota AE86 (Hachi Roku is the Japanese nickname for this car, meaning almost literally 86), the Panther is a Mazda MX5 and so on. Long story short, no matter what kind of ridiculous body kit the drift cars sported, I could tell what they were. I quickly learned to tell my AE86 from my Supra, my S13 Silvia from my S15 Silvia, my Skyline from my 350Z, my… you get the picture. Now, when I was a younger man, I used to take to take part in 1/10th scale RC Drift contests the length and breadth of the land, and quite often these were run in tandem with the British Drift Championship in its early days. First off and I’ll admit that I was initially disappointed to see that the names of the cars included here weren’t what they should be.